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Dweller - beta image

Dweller - beta - FREE

by bitfront.com - B.Ritzl, Version: 1.22.4 , 366 KB  

Package name: org.roguelikedevelopment.dweller.android , Last Update: 2012-09-01 17:25:49


1401 ratings (4.277 average)

50,000-250,000 downloads


What's new in this version (1.22.4):

#447 Fix crash bug when using the last arrow of a stack
#436 Extend autopickup to everything that weighs 0
#55 Make locked doors more interesting
#440 Add a message telling about losing an item when dropped in water (or similar terrain)
#441 Improve quest completion message
#442 Bookshelves should only create books
#407 It should be possible to see if an item can be used when inspecting it
#443 Add new creatures to the Sewers
#445 Add a seco

Description

Travel deep into the mountain to seek your revenge and slay the evil Goblin King.

Dweller is a fantasy roguelike/rpg made specifically for handheld devices. Explore randomly created dungeons and caves. Play three different character classes. Fight many kinds of monsters. Discover ancient artifacts.

DONATE
If you enjoy the game and would like to support development please use the Donation link in the main menu or via the home page www.dwellergame.com

PERMISSIONS
Dweller requires the INTERNET ACCESS permission (since 1.16.0). This is needed to be able to send Save Games for inspection in case of a bug (using the menu option "Send Save game")

IMPORTANT NOTE ABOUT SAVE FILES!!
If you upgrade from one minor version to another, i.e. from 1.5.0 to 1.6.0 your save game will be lost! An increased minor version denotes a change in the save game format. Changes in micro version (1.6.0 to 1.6.1) does not delete your save game.

BUGS
If you come across a bug please report it to bugs@dwellergame.com. If possible, use the in-game menu option to "Send save game" to make bug hunting easier.

CHANGE LOG
2012-08-31 v.1.22.4
#447 Fix crash bug when using the last arrow of a stack

2012-08-31 v.1.22.3
#439 It should not be possible to go beyond the carrying capacity when picking up a stack of items
#436 Extend autopickup to everything that weighs 0
#55 Make locked doors more interesting
#440 Add a message telling about losing an item when dropped in water (or similar terrain)
#441 Improve quest completion message
#442 Bookshelves should only create books
#407 It should be possible to see if an item can be used when inspecting it
#443 Add new creatures to the Sewers
#444 Remove jammed doors
#445 Add a second level to the sewers
#446 Add a boss to the sewers

2012-08-28 v.1.22.2
#433 Unique artifacts cannot be enchanted
#434 Add poison immunity to the Rat Hunter's Cloak
#437 Fix incorrect error message about quests not being completed properly when entering the training grounds
#438 Goblin King is not spawned properly

2012-08-26 v.1.22.1
#423 Fix potential crash on new game after dying while having an "Equip/Put in backpack" dialog open
#427 Bag of Treasure should generate better than average items
#428 Fix bug which prevents resetting the key bindings
#429 Prevent pets and immobile monsters from swapping places
#430 It should be possible to inspect an item lying in an open door
#431 Quiver of Arrows shows an amount of zero
#432 Removed alternate key binding on keys where primary binding isn't locked
#355 Add option to configure d-pad scale via settings menu

2012-08-24 v.1.22.0
#415 Improve performance
#416 Doors and chests should be generated in the sewers
#417 All undead should be immune to poison
#418 Horned Helmet graphics is off by one pixel
#419 Oozes should be immune to poison
#420 Fix problem with poison immunity
#421 Improve speed when changing orientation [Android]
#422 Effects with a 1 cell radius incorrectly affected some targets twice

2012-08-22 v.1.21.11
#409 Improve bitmasking to work on cave walls as well
#410 Adjust broadsword, longsword, great sword, battle axe, great axe and mace stats slightly
#411 When scrolling in menus using a touch gesture you incorrectly select the menu item you touched when you started scrolling
#412 The new monster and ally AI should not be able to "see through walls" while searching for a target
#413 Fix issue with

Last comments from Android Market

Vic (****)
Making hero/mob tiles directed would gr8ly improve looks.So will using std menus.With graphics, most of text log is not necessary,is it needed at all?

FreeWare PowerTools (*****)
I love this game its badass. ("LG ALLY") if only the goblin king got tougher each 10 floors

Alex (*)
If you wanna better game try quests swords and spells.

a-k-t-w (**)
Menu system is a nightmare. Controls are terrible.

Jared (*****)
This is great! Can't wait for more updates. Just keeps getting better with every one! Keep up the good work. Dieing for an update! Please please!

Brian (****)
Better touchscreen controls and better menus would make this perfect. Awesome game!

Sam (**)
needs interface improvement, specially on the "define keys" section. doesn't save keys between sessions. droid 2.

Zachs (****)
Really fun! Needs improvement to keyboardless phones. Great direction, going to be solid game

david (*)
Was not fun at all...

Colin (***)
Good idea. The touch interface has a lot of room for improvement.

Dweller - beta screenshot 1

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